first commit
This commit is contained in:
754
myenv/lib/python3.10/site-packages/pynput/keyboard/_base.py
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754
myenv/lib/python3.10/site-packages/pynput/keyboard/_base.py
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# coding=utf-8
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# pynput
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# Copyright (C) 2015-2024 Moses Palmér
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#
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# This program is free software: you can redistribute it and/or modify it under
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# the terms of the GNU Lesser General Public License as published by the Free
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# Software Foundation, either version 3 of the License, or (at your option) any
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# later version.
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#
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# This program is distributed in the hope that it will be useful, but WITHOUT
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# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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# FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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# details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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This module contains the base implementation.
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The actual interface to keyboard classes is defined here, but the
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implementation is located in a platform dependent module.
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"""
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# pylint: disable=R0903
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# We implement stubs
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import contextlib
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import enum
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import threading
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import unicodedata
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import six
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from pynput._util import AbstractListener, prefix
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from pynput import _logger
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class KeyCode(object):
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"""
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A :class:`KeyCode` represents the description of a key code used by the
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operating system.
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"""
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#: The names of attributes used as platform extensions.
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_PLATFORM_EXTENSIONS = []
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def __init__(self, vk=None, char=None, is_dead=False, **kwargs):
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self.vk = vk
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self.char = six.text_type(char) if char is not None else None
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self.is_dead = is_dead
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if self.is_dead:
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try:
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self.combining = unicodedata.lookup(
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'COMBINING ' + unicodedata.name(self.char))
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except KeyError:
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self.is_dead = False
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self.combining = None
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if self.is_dead and not self.combining:
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raise KeyError(char)
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else:
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self.combining = None
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for key in self._PLATFORM_EXTENSIONS:
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setattr(self, key, kwargs.pop(key, None))
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if kwargs:
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raise ValueError(kwargs)
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def __repr__(self):
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if self.is_dead:
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return '[%s]' % repr(self.char)
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if self.char is not None:
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return repr(self.char)
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else:
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return '<%d>' % self.vk
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def __str__(self):
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return repr(self)
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def __eq__(self, other):
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if not isinstance(other, self.__class__):
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return False
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if self.char is not None and other.char is not None:
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return self.char == other.char and self.is_dead == other.is_dead
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else:
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return self.vk == other.vk and all(
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getattr(self, f) == getattr(other, f)
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for f in self._PLATFORM_EXTENSIONS)
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def __hash__(self):
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return hash(repr(self))
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def join(self, key):
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"""Applies this dead key to another key and returns the result.
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Joining a dead key with space (``' '``) or itself yields the non-dead
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version of this key, if one exists; for example,
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``KeyCode.from_dead('~').join(KeyCode.from_char(' '))`` equals
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``KeyCode.from_char('~')`` and
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``KeyCode.from_dead('~').join(KeyCode.from_dead('~'))``.
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:param KeyCode key: The key to join with this key.
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:return: a key code
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:raises ValueError: if the keys cannot be joined
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"""
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# A non-dead key cannot be joined
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if not self.is_dead:
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raise ValueError(self)
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# Joining two of the same keycodes, or joining with space, yields the
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# non-dead version of the key
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if key.char == ' ' or self == key:
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return self.from_char(self.char)
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# Otherwise we combine the characters
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if key.char is not None:
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combined = unicodedata.normalize(
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'NFC',
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key.char + self.combining)
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if combined:
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return self.from_char(combined)
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raise ValueError(key)
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@classmethod
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def from_vk(cls, vk, **kwargs):
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"""Creates a key from a virtual key code.
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:param vk: The virtual key code.
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:param kwargs: Any other parameters to pass.
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:return: a key code
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"""
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return cls(vk=vk, **kwargs)
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@classmethod
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def from_char(cls, char, **kwargs):
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"""Creates a key from a character.
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:param str char: The character.
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:return: a key code
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"""
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return cls(char=char, **kwargs)
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@classmethod
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def from_dead(cls, char, **kwargs):
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"""Creates a dead key.
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:param char: The dead key. This should be the unicode character
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representing the stand alone character, such as ``'~'`` for
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*COMBINING TILDE*.
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:return: a key code
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"""
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return cls(char=char, is_dead=True, **kwargs)
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class Key(enum.Enum):
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"""A class representing various buttons that may not correspond to
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letters. This includes modifier keys and function keys.
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The actual values for these items differ between platforms. Some platforms
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may have additional buttons, but these are guaranteed to be present
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everywhere.
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"""
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#: A generic Alt key. This is a modifier.
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alt = KeyCode.from_vk(0)
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#: The left Alt key. This is a modifier.
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alt_l = KeyCode.from_vk(0)
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#: The right Alt key. This is a modifier.
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alt_r = KeyCode.from_vk(0)
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#: The AltGr key. This is a modifier.
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alt_gr = KeyCode.from_vk(0)
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#: The Backspace key.
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backspace = KeyCode.from_vk(0)
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#: The CapsLock key.
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caps_lock = KeyCode.from_vk(0)
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#: A generic command button. On *PC* platforms, this corresponds to the
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#: Super key or Windows key, and on *Mac* it corresponds to the Command
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#: key. This may be a modifier.
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cmd = KeyCode.from_vk(0)
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#: The left command button. On *PC* platforms, this corresponds to the
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#: Super key or Windows key, and on *Mac* it corresponds to the Command
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#: key. This may be a modifier.
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cmd_l = KeyCode.from_vk(0)
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#: The right command button. On *PC* platforms, this corresponds to the
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#: Super key or Windows key, and on *Mac* it corresponds to the Command
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#: key. This may be a modifier.
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cmd_r = KeyCode.from_vk(0)
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#: A generic Ctrl key. This is a modifier.
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ctrl = KeyCode.from_vk(0)
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#: The left Ctrl key. This is a modifier.
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ctrl_l = KeyCode.from_vk(0)
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#: The right Ctrl key. This is a modifier.
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ctrl_r = KeyCode.from_vk(0)
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#: The Delete key.
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delete = KeyCode.from_vk(0)
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#: A down arrow key.
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down = KeyCode.from_vk(0)
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#: The End key.
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end = KeyCode.from_vk(0)
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#: The Enter or Return key.
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enter = KeyCode.from_vk(0)
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#: The Esc key.
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esc = KeyCode.from_vk(0)
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#: The function keys. F1 to F20 are defined.
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f1 = KeyCode.from_vk(0)
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f2 = KeyCode.from_vk(0)
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f3 = KeyCode.from_vk(0)
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f4 = KeyCode.from_vk(0)
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f5 = KeyCode.from_vk(0)
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f6 = KeyCode.from_vk(0)
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f7 = KeyCode.from_vk(0)
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f8 = KeyCode.from_vk(0)
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f9 = KeyCode.from_vk(0)
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f10 = KeyCode.from_vk(0)
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f11 = KeyCode.from_vk(0)
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f12 = KeyCode.from_vk(0)
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f13 = KeyCode.from_vk(0)
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f14 = KeyCode.from_vk(0)
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f15 = KeyCode.from_vk(0)
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f16 = KeyCode.from_vk(0)
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f17 = KeyCode.from_vk(0)
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f18 = KeyCode.from_vk(0)
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f19 = KeyCode.from_vk(0)
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f20 = KeyCode.from_vk(0)
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#: The Home key.
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home = KeyCode.from_vk(0)
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#: A left arrow key.
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left = KeyCode.from_vk(0)
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#: The PageDown key.
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page_down = KeyCode.from_vk(0)
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#: The PageUp key.
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page_up = KeyCode.from_vk(0)
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#: A right arrow key.
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right = KeyCode.from_vk(0)
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#: A generic Shift key. This is a modifier.
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shift = KeyCode.from_vk(0)
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#: The left Shift key. This is a modifier.
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shift_l = KeyCode.from_vk(0)
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#: The right Shift key. This is a modifier.
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shift_r = KeyCode.from_vk(0)
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#: The Space key.
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space = KeyCode.from_vk(0)
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#: The Tab key.
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tab = KeyCode.from_vk(0)
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#: An up arrow key.
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up = KeyCode.from_vk(0)
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#: The play/pause toggle.
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media_play_pause = KeyCode.from_vk(0)
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#: The volume mute button.
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media_volume_mute = KeyCode.from_vk(0)
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#: The volume down button.
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media_volume_down = KeyCode.from_vk(0)
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#: The volume up button.
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media_volume_up = KeyCode.from_vk(0)
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#: The previous track button.
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media_previous = KeyCode.from_vk(0)
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#: The next track button.
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media_next = KeyCode.from_vk(0)
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#: The Insert key. This may be undefined for some platforms.
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insert = KeyCode.from_vk(0)
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#: The Menu key. This may be undefined for some platforms.
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menu = KeyCode.from_vk(0)
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#: The NumLock key. This may be undefined for some platforms.
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num_lock = KeyCode.from_vk(0)
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#: The Pause/Break key. This may be undefined for some platforms.
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pause = KeyCode.from_vk(0)
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#: The PrintScreen key. This may be undefined for some platforms.
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print_screen = KeyCode.from_vk(0)
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#: The ScrollLock key. This may be undefined for some platforms.
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scroll_lock = KeyCode.from_vk(0)
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class Controller(object):
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"""A controller for sending virtual keyboard events to the system.
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"""
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#: The virtual key codes
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_KeyCode = KeyCode
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#: The various keys.
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_Key = Key
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class InvalidKeyException(Exception):
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"""The exception raised when an invalid ``key`` parameter is passed to
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either :meth:`Controller.press` or :meth:`Controller.release`.
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Its first argument is the ``key`` parameter.
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"""
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pass
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class InvalidCharacterException(Exception):
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"""The exception raised when an invalid character is encountered in
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the string passed to :meth:`Controller.type`.
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Its first argument is the index of the character in the string, and the
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second the character.
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"""
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pass
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def __init__(self):
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self._log = _logger(self.__class__)
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self._modifiers_lock = threading.RLock()
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self._modifiers = set()
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self._caps_lock = False
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self._dead_key = None
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def press(self, key):
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"""Presses a key.
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A key may be either a string of length 1, one of the :class:`Key`
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members or a :class:`KeyCode`.
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Strings will be transformed to :class:`KeyCode` using
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:meth:`KeyCode.char`. Members of :class:`Key` will be translated to
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their :meth:`~Key.value`.
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:param key: The key to press.
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:raises InvalidKeyException: if the key is invalid
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:raises ValueError: if ``key`` is a string, but its length is not ``1``
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"""
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resolved = self._resolve(key)
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if resolved is None:
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raise self.InvalidKeyException(key)
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self._update_modifiers(resolved, True)
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# Update caps lock state
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if resolved == self._Key.caps_lock.value:
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self._caps_lock = not self._caps_lock
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# If we currently have a dead key pressed, join it with this key
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original = resolved
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if self._dead_key:
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try:
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resolved = self._dead_key.join(resolved)
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except ValueError:
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self._handle(self._dead_key, True)
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self._handle(self._dead_key, False)
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# If the key is a dead key, keep it for later
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if resolved.is_dead:
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self._dead_key = resolved
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return
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try:
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self._handle(resolved, True)
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except self.InvalidKeyException:
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if resolved != original:
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self._handle(self._dead_key, True)
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self._handle(self._dead_key, False)
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self._handle(original, True)
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self._dead_key = None
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def release(self, key):
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"""Releases a key.
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A key may be either a string of length 1, one of the :class:`Key`
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members or a :class:`KeyCode`.
|
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|
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Strings will be transformed to :class:`KeyCode` using
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:meth:`KeyCode.char`. Members of :class:`Key` will be translated to
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their :meth:`~Key.value`.
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||||
|
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:param key: The key to release. If this is a string, it is passed to
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:meth:`touches` and the returned releases are used.
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:raises InvalidKeyException: if the key is invalid
|
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:raises ValueError: if ``key`` is a string, but its length is not ``1``
|
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"""
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resolved = self._resolve(key)
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if resolved is None:
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raise self.InvalidKeyException(key)
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self._update_modifiers(resolved, False)
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# Ignore released dead keys
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||||
if resolved.is_dead:
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return
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self._handle(resolved, False)
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def tap(self, key):
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"""Presses and releases a key.
|
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|
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This is equivalent to the following code::
|
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|
||||
controller.press(key)
|
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controller.release(key)
|
||||
|
||||
:param key: The key to press.
|
||||
|
||||
:raises InvalidKeyException: if the key is invalid
|
||||
|
||||
:raises ValueError: if ``key`` is a string, but its length is not ``1``
|
||||
"""
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||||
self.press(key)
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self.release(key)
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||||
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||||
def touch(self, key, is_press):
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||||
"""Calls either :meth:`press` or :meth:`release` depending on the value
|
||||
of ``is_press``.
|
||||
|
||||
:param key: The key to press or release.
|
||||
|
||||
:param bool is_press: Whether to press the key.
|
||||
|
||||
:raises InvalidKeyException: if the key is invalid
|
||||
"""
|
||||
if is_press:
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self.press(key)
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else:
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self.release(key)
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||||
|
||||
@contextlib.contextmanager
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||||
def pressed(self, *args):
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||||
"""Executes a block with some keys pressed.
|
||||
|
||||
:param keys: The keys to keep pressed.
|
||||
"""
|
||||
for key in args:
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||||
self.press(key)
|
||||
|
||||
try:
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||||
yield
|
||||
finally:
|
||||
for key in reversed(args):
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||||
self.release(key)
|
||||
|
||||
def type(self, string):
|
||||
"""Types a string.
|
||||
|
||||
This method will send all key presses and releases necessary to type
|
||||
all characters in the string.
|
||||
|
||||
:param str string: The string to type.
|
||||
|
||||
:raises InvalidCharacterException: if an untypable character is
|
||||
encountered
|
||||
"""
|
||||
from . import _CONTROL_CODES
|
||||
for i, character in enumerate(string):
|
||||
key = _CONTROL_CODES.get(character, character)
|
||||
try:
|
||||
self.press(key)
|
||||
self.release(key)
|
||||
|
||||
except (ValueError, self.InvalidKeyException):
|
||||
raise self.InvalidCharacterException(i, character)
|
||||
|
||||
@property
|
||||
@contextlib.contextmanager
|
||||
def modifiers(self):
|
||||
"""The currently pressed modifier keys.
|
||||
|
||||
Please note that this reflects only the internal state of this
|
||||
controller, and not the state of the operating system keyboard buffer.
|
||||
This property cannot be used to determine whether a key is physically
|
||||
pressed.
|
||||
|
||||
Only the generic modifiers will be set; when pressing either
|
||||
:attr:`Key.shift_l`, :attr:`Key.shift_r` or :attr:`Key.shift`, only
|
||||
:attr:`Key.shift` will be present.
|
||||
|
||||
Use this property within a context block thus::
|
||||
|
||||
with controller.modifiers as modifiers:
|
||||
with_block()
|
||||
|
||||
This ensures that the modifiers cannot be modified by another thread.
|
||||
"""
|
||||
with self._modifiers_lock:
|
||||
yield set(
|
||||
self._as_modifier(modifier)
|
||||
for modifier in self._modifiers)
|
||||
|
||||
@property
|
||||
def alt_pressed(self):
|
||||
"""Whether any *alt* key is pressed.
|
||||
|
||||
Please note that this reflects only the internal state of this
|
||||
controller. See :attr:`modifiers` for more information.
|
||||
"""
|
||||
with self.modifiers as modifiers:
|
||||
return self._Key.alt in modifiers
|
||||
|
||||
@property
|
||||
def alt_gr_pressed(self):
|
||||
"""Whether *altgr* is pressed.
|
||||
|
||||
Please note that this reflects only the internal state of this
|
||||
controller. See :attr:`modifiers` for more information.
|
||||
"""
|
||||
with self.modifiers as modifiers:
|
||||
return self._Key.alt_gr in modifiers
|
||||
|
||||
@property
|
||||
def ctrl_pressed(self):
|
||||
"""Whether any *ctrl* key is pressed.
|
||||
|
||||
Please note that this reflects only the internal state of this
|
||||
controller. See :attr:`modifiers` for more information.
|
||||
"""
|
||||
with self.modifiers as modifiers:
|
||||
return self._Key.ctrl in modifiers
|
||||
|
||||
@property
|
||||
def shift_pressed(self):
|
||||
"""Whether any *shift* key is pressed, or *caps lock* is toggled.
|
||||
|
||||
Please note that this reflects only the internal state of this
|
||||
controller. See :attr:`modifiers` for more information.
|
||||
"""
|
||||
if self._caps_lock:
|
||||
return True
|
||||
|
||||
with self.modifiers as modifiers:
|
||||
return self._Key.shift in modifiers
|
||||
|
||||
def _resolve(self, key):
|
||||
"""Resolves a key to a :class:`KeyCode` instance.
|
||||
|
||||
This method will convert any key representing a character to uppercase
|
||||
if a shift modifier is active.
|
||||
|
||||
:param key: The key to resolve.
|
||||
|
||||
:return: a key code, or ``None`` if it cannot be resolved
|
||||
"""
|
||||
# Use the value for the key constants
|
||||
if key in (k for k in self._Key):
|
||||
return key.value
|
||||
|
||||
# Convert strings to key codes
|
||||
if isinstance(key, six.string_types):
|
||||
if len(key) != 1:
|
||||
raise ValueError(key)
|
||||
return self._KeyCode.from_char(key)
|
||||
|
||||
# Assume this is a proper key
|
||||
if isinstance(key, self._KeyCode):
|
||||
if key.char is not None and self.shift_pressed:
|
||||
return self._KeyCode(vk=key.vk, char=key.char.upper())
|
||||
else:
|
||||
return key
|
||||
|
||||
def _update_modifiers(self, key, is_press):
|
||||
"""Updates the current modifier list.
|
||||
|
||||
If ``key`` is not a modifier, no action is taken.
|
||||
|
||||
:param key: The key being pressed or released.
|
||||
"""
|
||||
# Check whether the key is a modifier
|
||||
if self._as_modifier(key):
|
||||
with self._modifiers_lock:
|
||||
if is_press:
|
||||
self._modifiers.add(key)
|
||||
else:
|
||||
try:
|
||||
self._modifiers.remove(key)
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
def _as_modifier(self, key):
|
||||
"""Returns a key as the modifier used internally if defined.
|
||||
|
||||
This method will convert values like :attr:`Key.alt_r.value` and
|
||||
:attr:`Key.shift_l.value` to :attr:`Key.alt` and :attr:`Key.shift`.
|
||||
|
||||
:param key: The possible modifier key.
|
||||
|
||||
:return: the base modifier key, or ``None`` if ``key`` is not a
|
||||
modifier
|
||||
"""
|
||||
from . import _NORMAL_MODIFIERS
|
||||
return _NORMAL_MODIFIERS.get(key, None)
|
||||
|
||||
def _handle(self, key, is_press):
|
||||
"""The platform implementation of the actual emitting of keyboard
|
||||
events.
|
||||
|
||||
This is a platform dependent implementation.
|
||||
|
||||
:param Key key: The key to handle.
|
||||
|
||||
:param bool is_press: Whether this is a key press event.
|
||||
"""
|
||||
raise NotImplementedError()
|
||||
|
||||
|
||||
# pylint: disable=W0223; This is also an abstract class
|
||||
class Listener(AbstractListener):
|
||||
"""A listener for keyboard events.
|
||||
|
||||
Instances of this class can be used as context managers. This is equivalent
|
||||
to the following code::
|
||||
|
||||
listener.start()
|
||||
try:
|
||||
listener.wait()
|
||||
with_statements()
|
||||
finally:
|
||||
listener.stop()
|
||||
|
||||
This class inherits from :class:`threading.Thread` and supports all its
|
||||
methods. It will set :attr:`daemon` to ``True`` when created.
|
||||
|
||||
All callback arguments are optional; a callback may take less arguments
|
||||
than actually passed, but not more, unless they are optional.
|
||||
|
||||
:param callable on_press: The callback to call when a button is pressed.
|
||||
|
||||
It will be called with the arguments ``(key, injected)``, where ``key``
|
||||
is a :class:`KeyCode`, a :class:`Key` or ``None`` if the key is
|
||||
unknown, and ``injected`` whether the event was injected and thus not
|
||||
generated by an actual input device.
|
||||
|
||||
Please note that not all backends support ``injected`` and will always
|
||||
set it to ``False``.
|
||||
|
||||
:param callable on_release: The callback to call when a button is released.
|
||||
|
||||
It will be called with the arguments ``(key, injected)``, where ``key``
|
||||
is a :class:`KeyCode`, a :class:`Key` or ``None`` if the key is
|
||||
unknown, and ``injected`` whether the event was injected and thus not
|
||||
generated by an actual input device.
|
||||
|
||||
Please note that not all backends support ``injected`` and will always
|
||||
set it to ``False``.
|
||||
|
||||
:param bool suppress: Whether to suppress events. Setting this to ``True``
|
||||
will prevent the input events from being passed to the rest of the
|
||||
system.
|
||||
|
||||
:param kwargs: Any non-standard platform dependent options. These should be
|
||||
prefixed with the platform name thus: ``darwin_``, ``uinput_``,
|
||||
``xorg_`` or ``win32_``.
|
||||
|
||||
Supported values are:
|
||||
|
||||
``darwin_intercept``
|
||||
A callable taking the arguments ``(event_type, event)``, where
|
||||
``event_type`` is ``Quartz.kCGEventKeyDown`` or
|
||||
``Quartz.kCGEventKeyUp``, and ``event`` is a ``CGEventRef``.
|
||||
|
||||
This callable can freely modify the event using functions like
|
||||
``Quartz.CGEventSetIntegerValueField``. If this callable does not
|
||||
return the event, the event is suppressed system wide.
|
||||
|
||||
``uinput_device_paths``
|
||||
A list of device paths.
|
||||
|
||||
If this is specified, *pynput* will limit the number of devices
|
||||
checked for the capabilities needed to those passed, otherwise all
|
||||
system devices will be used. Passing this might be required if an
|
||||
incorrect device is chosen.
|
||||
|
||||
``win32_event_filter``
|
||||
A callable taking the arguments ``(msg, data)``, where ``msg`` is
|
||||
the current message, and ``data`` associated data as a
|
||||
`KBDLLHOOKSTRUCT <https://docs.microsoft.com/en-gb/windows/win32/api/winuser/ns-winuser-kbdllhookstruct>`_.
|
||||
|
||||
If this callback returns ``False``, the event will not be
|
||||
propagated to the listener callback.
|
||||
|
||||
If ``self.suppress_event()`` is called, the event is suppressed
|
||||
system wide.
|
||||
"""
|
||||
def __init__(self, on_press=None, on_release=None, suppress=False,
|
||||
**kwargs):
|
||||
self._log = _logger(self.__class__)
|
||||
option_prefix = prefix(Listener, self.__class__)
|
||||
self._options = {
|
||||
key[len(option_prefix):]: value
|
||||
for key, value in kwargs.items()
|
||||
if key.startswith(option_prefix)}
|
||||
super(Listener, self).__init__(
|
||||
on_press=self._wrap(on_press, 2),
|
||||
on_release=self._wrap(on_release, 2),
|
||||
suppress=suppress)
|
||||
# pylint: enable=W0223
|
||||
|
||||
def canonical(self, key):
|
||||
"""Performs normalisation of a key.
|
||||
|
||||
This method attempts to convert key events to their canonical form, so
|
||||
that events will equal regardless of modifier state.
|
||||
|
||||
This method will convert upper case keys to lower case keys, convert
|
||||
any modifiers with a right and left version to the same value, and may
|
||||
slow perform additional platform dependent normalisation.
|
||||
|
||||
:param key: The key to normalise.
|
||||
:type key: Key or KeyCode
|
||||
|
||||
:return: a key
|
||||
:rtype: Key or KeyCode
|
||||
"""
|
||||
from pynput.keyboard import Key, KeyCode, _NORMAL_MODIFIERS
|
||||
if isinstance(key, KeyCode) and key.char is not None:
|
||||
return KeyCode.from_char(key.char.lower())
|
||||
elif isinstance(key, Key) and key.value in _NORMAL_MODIFIERS:
|
||||
return _NORMAL_MODIFIERS[key.value]
|
||||
elif isinstance(key, Key) and key.value.vk is not None:
|
||||
return KeyCode.from_vk(key.value.vk)
|
||||
else:
|
||||
return key
|
||||
Reference in New Issue
Block a user